Playing Character Vehicle inspired by Mad Max’s Road Warrior but unintentionally also looks a bit Moon Patrol influenced (as a friend recently pointed out).
Sorry I’ve been a bit slack with my updates but I’ve been working on other stuff so only just recently picked up this project again.
Have a look at the Development Progress of the Game I’m currently building for Von Thundersvolt. It’s a long way from finished (always takes longer than you think!).
So far, here’s how it looks…
It’s another Development Demo to keep you all posted on the “Spaced Invaders :Von Thundersvolt” Game being produced for New Zealand Band, Von Thundersvolt. A Space Invaders / Moon Patrol inspired game which uses the Unity 3D Engine. There’s still a long way to go and I’m still gradually adding various elements, troubleshooting bugs. (Yes, I know there are problems!)
So, it looks like my prediction about having no time to really make a game with my current work commitments was spot on! Getting up way to early to go to work and coming home way too late… Hopefully I’ll be able to do a bit more on this on the upcoming weekend.
Due to time restraints, I’ve decided to skip a few design processes and just go a bit “Guerilla Style” in my Game Development. Heavily leaning towards an Agile Design Process so instead of lots of Design Docs & Concept Art, my next step will be Rapid Prototyping in Unity to try to get my core game mechanics to work.
and I need a developer’s blog to show my progress so here goes nothing! My first Blog!
Due to current work commitments, I don’t really have any spare time to make a game but am using this as an excuse to at least start one of the ideas that’s been kicking around in my head for a while now. I am also more of an Designer and Artist and will be doing the programming (not a strength of mine) for my game entry myself so forgive me if I don’t end up with much at the end of the month!
This is all in the interest of fun for me so, as Jeanette Winterson wrote, “you play you win, you play you lose, it’s the playing that counts”.